Nauticalith Devlog #7
Introducing an all new survival mechanic! Check out this week's Nauticalith Devlog!Introducing an all new survival mechanic! Check out this week's Nauticalith Devlog!
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Atmospheric effects, skybox gradients, heavy fog, and a massive cave system to explore!Atmospheric effects, skybox gradients, heavy fog, and a massive cave system to explore!
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Some spooky happenings on the wide ocean as well as some new features in Nauticalith!Some spooky happenings on the wide ocean as well as some new features in Nauticalith!
View ArticleNauticalith Devlog #10
New UI features, equipment and more! Check out this week's devlog!New UI features, equipment and more! Check out this week's devlog!
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Prep week for upcoming events, getting a stable build ready, new UI elements, and Data collection!Prep week for upcoming events, getting a stable build ready, new UI elements, and Data collection!
View ArticleNauticalith Devlog #12
UI reworks, public events, and data visualization - all new this week!UI reworks, public events, and data visualization - all new this week!
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Nauticalith's appearance at MassDigI's Made In MA party has made this week a busy one.Nauticalith's appearance at MassDigI's Made In MA party has made this week a busy one.
View ArticleNauticalith Devlog #14
Much has changed since the last devlog, huge implementation of waves, fishing, and more!Much has changed since the last devlog, huge implementation of waves, fishing, and more!
View ArticleNauticalith Devlog #15
Reagents, collectibles, new items, and even more procedural elements!Reagents, collectibles, new items, and even more procedural elements!
View ArticleNauticalith Devlog #16
The first Nauticalith update in a long time brings menus, fires, and highlighting! Oh, and we also got accepted to BFIG! Check us out!
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